Loading Images in ActionScript 3
I took forever to figure out why I was encountering this error when trying to load images and compiling with mxmlc. Consulting the log file (~/Library/Preferences/Macromedia/Flash Player/Logs/flashlog.txt), I would have this error when trying to view the SWF with the standalone Flash Player:
SecurityError: Error #2148: SWF file file:///Users/stephen/flex/data/interface/LoadImage.swf cannot access local resource file:///Users/stephen/flex/data/interface/assets.jpg. Only local-with-filesystem and trusted local SWF files may access local resources. at flash.display::Loader/get content() at LoadImage/initListener()
It turns out the solution is simple if you know where to look. The configuration file needed to be changed for my Flex 3 SDK compiler. The configuration file is loaded from here in my install:
~/flex/frameworks/flex-config.xml
I needed to change the use-network setting to a value of false instead of true:
<!-- Enables SWFs to access the network. --> <use-network>false</use-network>
Then I could load my image with no problem.
package {
import flash.display.*;
import flash.events.*;
import flash.net.*;
public class LoadImage extends Sprite {
private var loader:Loader;
public function LoadImage() {
loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.INIT, initListener);
loader.load(new URLRequest("asset.jpg"));
}
private function initListener (e:Event):void {
addChild(loader.content);
}
}
}
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- Published:
- July 15, 2008 / 8:34 am
- Category:
- ActionScript
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